Category: Electronic Toys

  • LeapFrog LeapPad3 Pink Carry Case (Made to fit LeapPad3)

    LeapFrog LeapPad3 Pink Carry Case (Made to fit LeapPad3)

    A LeapFrog Carrying Case keeps their tablet safe in tow around the house or on the road! The interior pocket snugly holds their device and cartridge slots store up to 6 game cartridges so that everything stays organized. A hard outer shell provides impact protection from drops and falls that can happen when they’re having too much fun, while an interior bumper safeguards the screen. When they’re ready to head out the door, a zip closure and a carry handle make packing up and carrying oh-so-simple.

  • Uncle Milton Earth In My Room

    Uncle Milton Earth In My Room

    Watch the sparkling lights of cities across the world right at home with Uncle Milton’s Earth in My Room. This realistic model of plant Earth hangs on your wall and shows the world’s cities illuminate from East to West as the sun sets. Recommended for children ages six and older, Earth in My Room lets you experience the awe-inspiring sight of our planet at any time.

  • Educational Insights Magic Moves Talking Electronic Wand

    Educational Insights Magic Moves Talking Electronic Wand

    Shake it up. Work it out. Magic Moves is all about MOVIN’. Stomp like a dinosaur. Swoop like an eagle. Ninety fun, physical commands, twinkling light shows, and 26 musical tunes get little ones up and keep them moving—exercising their bodies, creativity, and listening skills. Promotes creative movement, gross motor skills, and physical activity. Develops listening skills and the ability to follow directions; enriches vocabulary (sway, prowl, creep, leap, etc.). Perfect for group activities. Requires 3 AAA batteries (included). Ages 3+

  • LeapFrog LeapReader Writing Workbook: Write it! Engineering a Win

    LeapFrog LeapReader Writing Workbook: Write it! Engineering a Win

    Trace color names to help Grace design her art car!

    Trace color names to help Grace design her art car!
    Write numbers and balance equations to speed up Chris’s car.

    Write numbers and balance equations to speed up Chris’s car.
    Learn Math, Science, Engineering, and Art

    The LeapFrog LeapReader Write it! Engineering a Win activity introduces children ages 4 to 8 to the engineering design process in a fun, interactive way. More than 40 hands-on activities demonstrate how science, technology, engineering, art and mathematics (S.T.E.A.M.) skills work together to solve exciting and relatable problems. LeapReader Write it! Engineering a Win is designed to deliver the benefit of an integrated reading and writing experience. Children can use LeapReader to get word-by-word support while reading the story, then practice writing with interactive writing guidance on special LeapFrog Writing Paper. This product is for use with the LeapReader Reading and Writing System (sold separately).

    Power Up with S.T.E.A.M. Skills

    Join forces with a group of creative LeapFrog characters as they collaborate on the coolest signature cars for the Soap Box Derby. Help Chris find a third wheel for his recyclable racecar. Find out how Daniel uses mechanics to slow down the music in Pilar’s music box car. See how Grace uses science to speed up Daniel’s sporty car. Help Grace apply repeating patterns of her favorite things to her art car. Each child helps the others using his or her unique skills As the children run into trouble with their individual cars, they use teamwork, science, technology, engineering, art, and mathematics to solve each problem.

    Engineering Learning Fun

    Discover the thrill of the engineering design process wrapped in the fun of art cars. Engineering a Win teaches children about science, technology, engineering, art and mathematics (STEAM) through playful, interactive games. Identify different recyclable objects and parts of technology used to conduct research and solve problems. Build engineering and technology vocabulary through word searches. Use design skills to identify colors and decorate a soapbox derby car. Solve mathematics problems and practice number and letter writing on special, mess-free LeapFrog Learning Writing Paper. Watch their eyes light up as they build STEAM skills, writing fluency, and confidence.

    Key Features
    • Comes with 25 sheets of Practice Pack LeapFrog Writing Paper.
    • Teaches Mathematics: Mathematics involves recognizing patterns and solving problems using logic, number sense, and spatial relations.
    • Teaches Technology and Engineering: Children learn about the basic principles and uses of technology to facilitate daily lives and explore how to use the engineering process to help design and build new tools help solve problems.
    • Works exclusively with LeapReader reading and writing system (sold separately).
    • Recommended for children ages 4 to 8 years.
  • LeapFrog Learning Game: Get Ready for Kindergarten (for LeapPad tablets and LeapsterGS)

    LeapFrog Learning Game: Get Ready for Kindergarten (for LeapPad tablets and LeapsterGS)

    LeapFrog Learning Game: Get Ready for Kindergarten

    LeapFrog Get Ready for Kindergarten Game Pack

    LeapFrog Get Ready for Kindergarten Game Pack is a suite of titles that teach core skills to help children prepare for starting school. Developed by learning experts for children in pre-K through kindergarten (ages 3–5 years), Get Ready for Kindergarten features a rich curriculum in reading, math and life skills. Over three fun adventures, children practice letter recognition and number sense skills, and they explore daily routines linked to school success. LeapFrog Get Ready for Kindergarten Game Pack works with all LeapPad learning tablets and Leapster Explorer and LeapsterGS game systems (sold separately).

    Join Chris, Daniel, Grace and Pilar in their classroom.

    Join Chris, Daniel, Grace and Pilar in their classroom.
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    Works with all LeapPad tablets and LeapsterGS.

    Works with all LeapPad tablets and LeapsterGS.
    Fun with their favorite characters

    Your child’s beloved LeapFrog animal friends are all here, and kids love learning with critters in a classroom! Build reading skills and have a forest full of fun with Sylvie Squirrel, Ozzie Otter, Olive Owl, Spot the Ladybug, Mack and Watson the Moth. Then, go from the classroom to the jungle on a light-hearted, laugh-along skill-building mission with everyone’s favorite member of the Stretchicus Apeilopicus genus, Stretchy Monkey! Finally, enter the Dragon Café where two funny dragon puppets impatiently await their dinner. These silly dragons demand more and more food…until the bill arrives!

    Personalized for every child

    Each game personalizes the learning to the child and automatically adjusts the level for just the right challenge. Ozzie and Mack ABCs starts at the appropriate age-based level, and children progress from writing simple letters to complex upper- and lowercase letters. Younger players get hints during gameplay and follow dots that guide letter-writing. At higher levels, they get more distractors and see only outlines of letters. In Counting at the Dragon Café and Stretchy Monkey’s Super Day, children start at level one and advance as they master new skills. They go from tracing curved lines to writing numbers and from matching colorful shapes to completing complex visual analogies.

    Curriculum that goes beyond core skills

    In Ozzie and Mack ABCs, young readers practice literacy skills and explore rhyming, critical thinking and book and print basics. They identify letters while collecting snowflakes and learn to recognize letter sounds while feeding a bug with an alphabetic appetite. In Stretchy Monkey’s Super Day, children help Stretchy make his bed and get ready for work and then unpack his bag and get ready for sleep. They also solve logic puzzles and navigate through the jungle to deliver bananas. In Counting at the Dragon Café, kids use number recognition, number writing and simple counting to serve tasty tidbits to demanding dragons.

    Learning experts create or approve every experience

    LeapFrog Get Ready for Kindergarten Game Pack was developed by educational experts to help children build confidence and core competencies for starting school. By helping Mack, Spot and Watson cross the water to reunite with their friends, children learn to differentiate between upper- and lowercase letters. As they swing through the jungle with Stretchy Monkey, children practice solving logic puzzles. When children prepare written receipts for their dragon customers, they level up from tracing shapes to writing one- and two-digit numbers.

    Identify letters, and learn to recognize their sounds.

    Identify letters, and learn to recognize their sounds.
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    What’s in the box?

    LeapFrog Get Ready for Kindergarten Game Pack learning game cartridge (compatible with all LeapPad learning tablets and Leapster Explorer and Leapster GS game systems sold separately) and Parent Guide.

    Teaches
    • Letter Recognition
    • Phonics
    • Handwriting
    • Number Recognition
    • Counting
    • Daily Routines
    • Logic & Reasoning

  • LeapFrog Touch Magic Ocean Music School

    LeapFrog Touch Magic Ocean Music School

    Have fun learning the names of animals, colors, instruments and more.

    Have fun learning the names of animals, colors, instruments and more.
    Speed up or slow down the tempo with just a swirl of the finger.

    Speed up or slow down the tempo with just a swirl of the finger.
    Discover an Underwater Musical World

    Choose an instrument to play, layer it over your favorite beat and learn about music with help from five ocean friends including Octopus and Starfish. Make learning discoveries with every tap, slide and touch. The light-up board even has a handle for easy portability around the house or on the go! The Touch magic Ocean Music School is recommended for children age 3+ years old.

    Features

    The Ocean Music School board lights up as your child explores with music and instruments. Jam along in 3 learning modes: Compose, Play and Game. In Compose mode children can mix musical background loops and play along with band member instruments. In Play mode children can tap, slide and touch on instruments to explore musical sounds and create their own music. In Game mode children can play a game to learn and explore colors, musical instruments and ocean animal names. Choose from 5 musical instruments to play, including a keyboard, trombone, drums and more. Kids will love the musical swirl feature which speeds up and slows down the tempo with the touch of a finger.

    LeapFrog Learning Difference

    Musical play is an important of a child’s play diet. Age-appropriate music activities can have long-term effects on children’s development, including language skills, math skills, and their creativity. “Research continues to show that early musical experiences can benefit children’s development. [Touch Magic Ocean Music School] is packed with numerous open-ended ways to explore with music, instruments, rhythm, and sounds to help children exercise their creativity and build confidence through musical play.” -Clement C., Leapfrog Learning Expert

    Teaches
    • Imagination and Creativity: Play that encourages children to use their imaginations, fosters creativity.
    • Music: Making and listening to music can increase a child’s creativity as well as support language, math, and physical development.
    • Colors: Naming colors gives children words to describe themselves and the world, fostering language development.
    • Early vocabulary: Children expand their listening vocabulary by matching pictures to words.
  • Mickey Mouse Clubhouse, Mickey’s My First Learning Book Lights and Sounds

    Mickey Mouse Clubhouse, Mickey’s My First Learning Book Lights and Sounds

    Teaches shapes, numbers and more
    5-page story book with electronic lights and sounds

  • Uncle Milton Nat Geo Critter Catcher Bug Vac

    Uncle Milton Nat Geo Critter Catcher Bug Vac

    Uncle Milton – National Geographic Critter Catcher Bug Vacuum. Observe bugs close-up through the detachable viewing chamber! The Critter Catcher Bug Vacuum features a magnifier for hours of critter fun. Requires 4 AA batteries (not included). Suitable for ages 5 years old and up. WARNING: CHOKING HAZARD — Small parts. Not for children under 3 years. Materials: Plastic, Electronic Components. Dimensions: 7.25″ L x 3″ W x 12.25″ H Weight: 0.6 lbs

  • VTech – Brilliant Creations Advanced Notebook

    VTech – Brilliant Creations Advanced Notebook

    VTech – Brilliant Creations Advanced Notebook